Мод AWE5 Public Release 1.11 Multimode для Call Of Duty: World at War!!! - 28 Апреля 2009 - [LEGION] (RUS)
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Главная » 2009 » Апрель » 28 » Мод AWE5 Public Release 1.11 Multimode для Call Of Duty: World at War!!!
   Мод AWE5 Public Release 1.11 Multimode для Call Of Duty: World at War!!!   

AWE5 Public Release 1.11 Multimode для Call Of Duty: World at War





Changelog:

- Updated to Stock patch 1.4
- Less material to fix the "2048 materials" error
- Idle Monitor added (Thanks Wildcard!)
- Forfeit handling added

New Dvars in AWE.cfg:

// Time after that the player have become idle, that the player should be forced to spectate. (If this value is 0, the player won't be forced to spectate).
//set awe_idle_switch_spectator "120"

// Time after that the player have been forced to spectate, that the player should be kicked. (If this value is 0, the player won't be kicked).
// if a "awe_idle_switch_spectator" time has been set be sure to set this to 0 or if you want them to be kicked a value higher then the above one.
//set awe_idle_spectator_timeout "240"

// 0 = Do not show a warning message (default), 1 = Show a warning message before taking action against idle players.
//set awe_idle_show_warning "1"

// Protected tags protect players wearing them from being kicked when idle, tags are separated by spaces.
// Tags are case sensitive!!!
//set awe_idle_protected_tags "[RGN]"

// Protected GUIDs protect the clients they belong to from being kicked when idle. (separate each GUID with a semicolon).
//set awe_idle_protected_guids ""

// Forfeit option, turn to 0 to avoid game ending if all players on one side leave, default is 1.
//set awe_forfeit "0"

************************************************** ************

Ok, at last AWE5 is here! Sorry for the delay folks, we know some of you have been waiting for this release for a good while now. We hope it is to your expectations, we took over this mod from Tally who left the COD scene recently to pursue new projects and with the help of the entire RGN Dev Team we finally offer this 1.0 Public release.

There are 4 "modes" in this mod:
• PowerRank
• Stock Ranking
• ForceWeapons
• Unranked
Control of these modes is at the top of awe.cfg.

NB: No 2 mode dvars should be set at the same time. This is fundamental to the running of the mod.

** A dvar for the quick messages is included. This lets you turn off the quick messages voices. Please see in awe.cfg under Server Settings (Misc).

If you choose to turn off the voices the large IWD file isn’t required and you can then use the “slim” IWD file in the special ZIP folder, and use that one on your server as opposed to the default one.

** Sniper Options. A number of new Dvars are available (thanks Marc!) and you will see a sniper.cfg in /configs to use for that.

** All relevant dvars are dvardef-friendly, that is, they can now be set to be map or gametype specific. This means, for example, that you can have a different MOTD for each map or gametype. Or, as another example, the Admin rules on the Server Info menu can now be set separately for different maps or gametypes. So, you can now set different rules for different maps or gametype.

Example:

set scr_server_rule_1 "Rule 1. Don’t Cheat!"
set scr_server_rule_1_mp_castle "Rule Castle. Don’t Hack or Cheat!"

Putting the extension mp_castle on the end of scr_server_rule_1 makes it different only for Castle.

Full List of AWE5 Features

Those familiar with AWE will already recognise most of these features, but for the sake of completeness, here is a full list of the features:
• anti-lag handler
• anti-gravity dvar
• force autoassign
• death icon handler
• hardcore persistent minimap option
• gametype delay
• hit icon handler
• drop weapons handling
• server messages
• welcome messages
• server logo: text and shader
• pain and death sounds
• anti-camper
• anti-bunny hopper, and anti-jump shoot
• dead body handling
• team killing handler
• spawn protection
• health bar
• health packs (if stock health regen isn’t used)
• bleeding out
• firstaid packs
• map turret handling
• map vehicles handling
• end of map voting system
• map rotation handling
• team status hud
• weapon damage mod
• weapon pools
• explosives disarming
• swap teams at end round
• laserdot crosshairs
• crosshairs handling
• enemy crosshairs handling
• rank and crosshair names handling
• zoom scope function
• range finder function
• Shellshock & Earthquake handler
AWE5 Custom Gametypes

In addition to the stock gametypes, we added the following custom gametypes to enhance your server’s experience:
• Capture the Flag (back)
• Hold the Flag
• Capture and Hold
• AWE Domination
• VIP
Read the PDF onlineHERE

  Просмотров: 2842 | Добавил: DROZD | Рейтинг: 4.4/30 |
Всего комментариев: 2
0  
2 sosnovoborsk3   (28.01.2015 17:14) [Материал]    
непайму как в сетевую играть

0  
1 Cpinogriz   (03.05.2009 08:55) [Материал]    
описание к моду плз)

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